Troops
Here are the detailed stats, resource costs, and actual training times (at server speed 500x) for the units of the Gauls:
Phalanx
Attack:
15
Speed:
7 fields/h
Def (Inf):
40
Upkeep:
1
Def (Cav):
50
Carrying:
35
100
130
55
30
View Lvl 1-20 Training (Barracks)
Lvl 1:
2.08 s
Lvl 2:
1.89 s
Lvl 3:
1.73 s
Lvl 4:
1.49 s
Lvl 5:
1.39 s
Lvl 6:
1.23 s
Lvl 7:
1.11 s
Lvl 8:
995 ms
Lvl 9:
895 ms
Lvl 10:
806 ms
Lvl 11:
725 ms
Lvl 12:
653 ms
Lvl 13:
587 ms
Lvl 14:
529 ms
Lvl 15:
476 ms
Lvl 16:
428 ms
Lvl 17:
385 ms
Lvl 18:
347 ms
Lvl 19:
311 ms
Lvl 20:
281 ms
Pathfinder
Attack:
0
Speed:
17 fields/h
Def (Inf):
20
Upkeep:
2
Def (Cav):
10
Carrying:
0
170
150
20
40
View Lvl 1-20 Training (Stable)
Lvl 1:
2.72 s
Lvl 2:
2.47 s
Lvl 3:
2.27 s
Lvl 4:
1.94 s
Lvl 5:
1.78 s
Lvl 6:
1.61 s
Lvl 7:
1.45 s
Lvl 8:
1.30 s
Lvl 9:
1.17 s
Lvl 10:
1.05 s
Lvl 11:
948 ms
Lvl 12:
854 ms
Lvl 13:
768 ms
Lvl 14:
691 ms
Lvl 15:
622 ms
Lvl 16:
560 ms
Lvl 17:
504 ms
Lvl 18:
454 ms
Lvl 19:
406 ms
Lvl 20:
367 ms
Druidrider
Attack:
45
Speed:
16 fields/h
Def (Inf):
115
Upkeep:
2
Def (Cav):
55
Carrying:
35
360
330
280
120
View Lvl 1-20 Training (Stable)
Lvl 1:
5.12 s
Lvl 2:
4.65 s
Lvl 3:
4.27 s
Lvl 4:
3.66 s
Lvl 5:
3.36 s
Lvl 6:
3.02 s
Lvl 7:
2.72 s
Lvl 8:
2.45 s
Lvl 9:
2.20 s
Lvl 10:
1.98 s
Lvl 11:
1.79 s
Lvl 12:
1.61 s
Lvl 13:
1.45 s
Lvl 14:
1.30 s
Lvl 15:
1.17 s
Lvl 16:
1.05 s
Lvl 17:
949 ms
Lvl 18:
854 ms
Lvl 19:
764 ms
Lvl 20:
692 ms
Ram
Attack:
50
Speed:
4 fields/h
Def (Inf):
30
Upkeep:
3
Def (Cav):
105
Carrying:
0
950
555
330
75
View Lvl 1-20 Training (Workshop)
Lvl 1:
10.00 s
Lvl 2:
9.09 s
Lvl 3:
8.33 s
Lvl 4:
7.14 s
Lvl 5:
6.56 s
Lvl 6:
5.91 s
Lvl 7:
5.31 s
Lvl 8:
4.78 s
Lvl 9:
4.31 s
Lvl 10:
3.87 s
Lvl 11:
3.49 s
Lvl 12:
3.14 s
Lvl 13:
2.82 s
Lvl 14:
2.54 s
Lvl 15:
2.29 s
Lvl 16:
2.06 s
Lvl 17:
1.85 s
Lvl 18:
1.67 s
Lvl 19:
1.49 s
Lvl 20:
1.35 s
Chieftain
Attack:
40
Speed:
5 fields/h
Def (Inf):
50
Upkeep:
4
Def (Cav):
50
Carrying:
0
30750
45400
31000
37500
Training Time (Residence / Palace)
Training Time:
3m 1s
Swordsman
Attack:
65
Speed:
6 fields/h
Def (Inf):
35
Upkeep:
1
Def (Cav):
20
Carrying:
45
140
150
185
60
View Lvl 1-20 Training (Barracks)
Lvl 1:
2.88 s
Lvl 2:
2.62 s
Lvl 3:
2.40 s
Lvl 4:
2.06 s
Lvl 5:
1.92 s
Lvl 6:
1.70 s
Lvl 7:
1.53 s
Lvl 8:
1.38 s
Lvl 9:
1.24 s
Lvl 10:
1.12 s
Lvl 11:
1.00 s
Lvl 12:
904 ms
Lvl 13:
813 ms
Lvl 14:
732 ms
Lvl 15:
659 ms
Lvl 16:
593 ms
Lvl 17:
534 ms
Lvl 18:
480 ms
Lvl 19:
430 ms
Lvl 20:
389 ms
Theutates Thunder
Attack:
90
Speed:
19 fields/h
Def (Inf):
25
Upkeep:
2
Def (Cav):
40
Carrying:
75
350
450
230
60
View Lvl 1-20 Training (Stable)
Lvl 1:
4.96 s
Lvl 2:
4.51 s
Lvl 3:
4.13 s
Lvl 4:
3.54 s
Lvl 5:
3.25 s
Lvl 6:
2.93 s
Lvl 7:
2.64 s
Lvl 8:
2.37 s
Lvl 9:
2.14 s
Lvl 10:
1.92 s
Lvl 11:
1.73 s
Lvl 12:
1.56 s
Lvl 13:
1.40 s
Lvl 14:
1.26 s
Lvl 15:
1.13 s
Lvl 16:
1.02 s
Lvl 17:
919 ms
Lvl 18:
827 ms
Lvl 19:
741 ms
Lvl 20:
670 ms
Haeduan
Attack:
140
Speed:
13 fields/h
Def (Inf):
50
Upkeep:
3
Def (Cav):
165
Carrying:
65
500
620
675
170
View Lvl 1-20 Training (Stable)
Lvl 1:
6.24 s
Lvl 2:
5.67 s
Lvl 3:
5.20 s
Lvl 4:
4.46 s
Lvl 5:
4.09 s
Lvl 6:
3.68 s
Lvl 7:
3.32 s
Lvl 8:
2.98 s
Lvl 9:
2.69 s
Lvl 10:
2.42 s
Lvl 11:
2.18 s
Lvl 12:
1.96 s
Lvl 13:
1.76 s
Lvl 14:
1.59 s
Lvl 15:
1.43 s
Lvl 16:
1.28 s
Lvl 17:
1.16 s
Lvl 18:
1.04 s
Lvl 19:
932 ms
Lvl 20:
843 ms
Trebuchet
Attack:
70
Speed:
3 fields/h
Def (Inf):
45
Upkeep:
6
Def (Cav):
10
Carrying:
0
960
1450
630
90
View Lvl 1-20 Training (Workshop)
Lvl 1:
18.00 s
Lvl 2:
16.36 s
Lvl 3:
15.00 s
Lvl 4:
12.86 s
Lvl 5:
11.81 s
Lvl 6:
10.63 s
Lvl 7:
9.57 s
Lvl 8:
8.61 s
Lvl 9:
7.75 s
Lvl 10:
6.97 s
Lvl 11:
6.28 s
Lvl 12:
5.65 s
Lvl 13:
5.08 s
Lvl 14:
4.58 s
Lvl 15:
4.12 s
Lvl 16:
3.71 s
Lvl 17:
3.34 s
Lvl 18:
3.00 s
Lvl 19:
2.69 s
Lvl 20:
2.43 s
Settler
Attack:
0
Speed:
5 fields/h
Def (Inf):
80
Upkeep:
1
Def (Cav):
80
Carrying:
3000
5500
7000
5300
4900
Training Time (Residence / Palace)
Training Time:
45.40 s
Special Buildings
Trapper
The Trapper is a unique Gaul building that protects the village with hidden traps. Enemy troops who fail a raid can be caught in these traps, preventing resource loss and keeping prisoners until released or rescued.
Trapper & Trap Mechanics:
- Trap Capacity: Each Trapper provides a baseline number of traps (up to 400 traps at level 20). On this server, this is multiplied by the Trapper Capacity setting (500x), allowing a maximum of 200000 traps at building level 20.
- Multiple Trappers: Once your first Trapper reaches level 20, you can build additional Trapper buildings in the same village to further increase your trap limit.
- Troop Capture: When attacked, traps capture incoming troops before battle commences. Captured troops do not participate in the fight, take no damage, and do not deal damage. If all attackers are trapped, the attack fails completely and no resources are stolen.
- Feeding Prisoners: Trapped troops continue to consume crop/food from their home village, NOT from the Gauls village where they are trapped.
- Freeing via Attack (Rescue): If the attacker (or their ally) launches a successful Normal Attack (not a Raid) and wipes out all defending troops, all trapped units are freed. In this case, 50% of the traps are destroyed (must be rebuilt) and 50% are repaired for free.
- Releasing by Gaul Owner: The defender can release the prisoners at any time via the Rally Point. If released, 100% of the traps are automatically repaired for free.
- Disbanding by Attacker: The attacker can kill their own trapped troops from their Rally Point. If disbanded, 100% of the traps are repaired for free.
Tribe Wall
Palisade
The Gaulish Palisade is a well-balanced defensive barrier, offering solid defensive bonuses and moderate durability.
- Defensive Bonus:
1.025^level(+2.5% per level). At Level 20, defense is boosted by +63.9% (1.64x). - Durability Factor: 2x (Requires 2 times as many Rams to damage compared to Roman City Walls).